Setools space engineers7/25/2023 These are just a few of the features that have been implemented so far. The goal is to overcome technical hurdles and make scripting in Space Engineers something anyone can begin learning to do, regardless of their background or experience. The focus of this project is to provide most of the tools one would expect from a development platform without the hassle of configuring Visual Studio. SE Workbench is a development environment designed to help facilitate the creation and organization of in-game scripts, out of game. Interest in SE workbench wasn't very big to begin with, but if someone would like to take over, you're welcome to do so. I haven't had the time to pick it back up and see if Keen has settled on a design pattern. ![]() I stopped working on it temporarily because Keen kept changing up their code base, breaking SE Workbench and forcing me to reverse engineer their changes each week.
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